SEAHAWK ======= LOADING To load, press LOAD"". Press PLAY on your cassette recorder. The programme will now load automatically. (The programme is recorded on both sides of the tape. In case of difficulty, turn the tape over, rewind to the beginning and load again.) CONTROLS Q = UP, A = DOWN, O = LEFT, P = RIGHT, M = FIRE (or use Kempston or Sinclair joystick) To fire BULLETS, press FIRE as normal. To drop BOMBS, press FIRE and DOWN together. Hold FIRE button to "Loop the Loop". INFO Your current status is shown by symbols at the bottom of the screen. Reading from left to right, these are: AMMUNITION, FUEL, BOMBS, BONUS, LIVES, STAGE & SCORE You will need to collect extra ammunition, fuel and bombs as you fly each mission. To destroy a 'target', drop your bomb on the exact position as shown at the start of each stage. All other airborne and land-based enemy can be shot or bombed for extra bonus points. A bonus is awarded for destroying land enemy and for "Looping the Loop" (Up to a maximum of 5 loops). At the completion of each stage, a bonus of 15 or more earns an extra life. This bonus is also converted to points and added to your score. A life is lost each time you crash or are shot down. An extra life is awarded for attaining a bonus of 15 or more. There are 4 stages to each level and 2 levels to the game. Level 2 can only be accessed by typing in the code that is given on successful completion of level 1. Both levels are present in memory at the start of the game but when a level has been selected the other level is erased and the extra memory is used for the game-play. This programme and artwork are the copyright of Atlantis Software Limited. Copying, hiring, lending or public performance is prohibited. If you have written a good programme and would like to discuss marketing, please write to: Atlantis Software Limited 28 Station Road, London SE25 5AG