DOUBLE DRAGON III THE ROSETTA STONE ENGLISH INSTRUCTIONS RODLAND STORM c/o The Sales Curve Ltd 50 Lombard Road, London, SW11 3SU DOUBLE DRAGON III: THE ROSETTA STONE LOADING COMMODORE AMIGA & ATARI ST Insert your game disk and switch on your computer. The game will now load automatically. COMMODORE 64 CASSETTE Insert the game cassette and ensure it is fully rewound. While holding down the SHIFT key press the RUN/STOP key. Press PLAY on your casette deck and the game will now load and run. Follow the on screen prompts for any in game loading. COMMODORE 64 DISK Insert your game disk into your disk drive and close the drive door. Type LOAD "'",8,1 and press RETURN. The game will now load and run. SPECTRUM CASSETTE (128k Only) Insert your cassette and ensure it is fully rewound. If available select the "TAPE LOADER" option. Otherwise type LOAD"" and press RETURN. Press PLAY on your cassette deck and the game will now load and run. Follow on screen prompts for any in game loading. AMSTRAD CASSETTE Insert your cassette and ensure it is fully rewound. Hold down the CTRL key and press ENTER. Press PLAY on your cassette deck then press any key to continue, the game will now load and run. Follow on screen prompts for any in game loading. AMSTRAD DISK For loading please see disk label. VIRUS WARNING (applies to Atari ST and Commodore Amiga only) When you receive your disk the write protect tab may be in the closed position. It is advisable for you to switch off your computer for at least 10 seconds before play so as to ensure that no virus is active in memory. Not following this procedure can lead to your DOUBLE DRAGON III disk becoming infected with a virus and thus corrupting it. The write protect tab can be set to the open position if you wish. This will protect your game against all virus attacks. LOADING PROBLEMS???? The utmost care is taken at all stages of production of this product to ensure it reaches you in perfect condition. If you experience loading problems please first reset all your equipment, check connections and try to reload following the loading instructions relative to your machine. If you still experience difficulty please return ONLY the disk/cassette to: Storm Customer Services, 50 Lombard Road, London, SW11 3SU. Great Britain. THE STORY The Lee Brothers face their toughest mission to date as Hiruko the ancient soothsayer guides them to the possible location of the elusive Rosetta Stone. This journey will call upon their greatest skills as they face treachery and evil forces on their missions through exotic landscapes. Billy and Jimmy will need to work together to discover once and for all the evil that lies behind the secret of the stones. Will their years of meditation and training be enough for them to survive this perilous journey? The choice is yours!! CONTROLS (All controls based on player facing right, reverse if facing right) AMIGA, ATARI ST & COMMODORE 64 Without fire button pressed: Walk Up (into screen) Walk Up & Left Walk Up & Right (into screen) (into screen) Walk Left Walk Right Walk Left & Down Walk Right & Down (out of screen) (out of screen) Walk Down (out of screen) With fire button pressed: Jump if joystick pushed up and let go - Jump Kick Jump and Left if Joystick if joystick held in Jump and Right if Joystick pushed and let go - Jump Kick up position pushed and let go - Jump if Kick if Joystick held in position joystick held in position Kick Left Punch Kick Right Tricks (if you have them) and pick up weapons SPECTRUM & AMSTRAD Without fire button pressed: Walk Up (into screen) Walk Up & Left Walk Up & Right (into screen) (into screen) Walk Left Walk Right Walk Left & Down Walk Right & Down (out of screen) (out of screen) Walk Down (out of screen) With fire button pressed: Jump if button pushed and let go - Jump Kick if button held down. Also Jump and Left if button use tricks if you have Jump and Right if button pushed and let go - Jump them pushed and let go - Jump Kick if button held down Kick if button held down Kick Left Punch Kick Right KEYBOARD UP DOWN LEFT RIGHT FIRE PAUSE QUIT Amiga/Atari ST A Z . / SPACE P F10 C64 Disk/Cass J O Y S T I C K O N L Y RUN/ Q STOP (when paused) Spectrum & Amstrad Q A O P SPACE ENTER BREAK (when paused) (Keys shown are all default values, all Spectrum & Amstrad keys except QUIT are redefinable) The Sales Curve reserves the right to change or update the contents of this software and packaging without prior notice or approval. CREDITS Amiga Programming - Greg Michael Atari ST Programming - Steve Snake C64 Programming - Paul Rogers Spectrum Programming - Tom Prosser Amiga & Atari ST Graphics - Ned Langman C64 Graphics - Robert Whitaker Spectrum Graphics - Shaun McClure Managing Director - Jane Cavanagh Project Manager - Rob Henderson Testing - Jim Loftus Production Manager - Matthew Spall Sales & Marketing - Nadia Singh Accounts Manager - Sampson Asimeng Copyright 1990 Technus Japan Corp. "Double Dragon III: The Rosetta Stone" is a trademark of Technos Japan Corp. A joint Sales Curve/Tradewest Publication. Copyright 1991. Programmed by The Sales Curve Ltd. (back) RODLAND ENGLISH INSTRUCTIONS STORM c/o The Sales Curve Ltd 50 Lombard Road, London, SW11 3SU THE CAST Amiga Programming: Ronald Pieket Weeserik Atari ST Programming: Ronald Pieket Weeserik & John Croudy C64 Programming: Steve Snake Spectrum & Amstrad Programming: Twilight Amiga & Atari ST graphics: Ned Landman C64 Graphics: Rob Whitaker Spectrum & Amstrad Graphics: Shaun McClurg Amiga & Atari ST Sound & Music: Ronald Pieket Weeserik C64 Sound & Music: Martin Walker & Steve Snake Copyright 1991, The Sales Curve Ltd Licensed from 1989 Jaleco Ltd Unauthorised copying, hiring, lending and broadcasting prohibited. PIRACY WARNING IS THEFT It is a criminal offence to sell, hire, offer or expose for sale, or hire or otherwise distribute infringing (illegal) copies of this computer program and persons found doing so will be prosecuted. Any information of piracy should be passed to The Federation Against Software Theft. 071-240-6756 ENGLISH INSTRUCTIONS LOADING COMMODORE AMIGA & ATARI ST Insert your game disk and switch on your computer. The game will now load automatically. COMMODORE 64 CASSETTE Insert the Rodland cassette and ensure it is fully rewound. While holding down the SHIFT key, press the RUN/STOP key. Press PLAY on your cassette deck and the game will now load and run. Follow the on-screen prompts for in-game loading. COMMODORE 64 DISK Insert your game disk into your disk drive and close the drive door. Type LOAD "'",8,1 and press RETURN. The game will now load and run. SPECTRUM CASSETTE Insert the Rodland cassette and ensure it is fully rewound. If available, use the "TAPE LOADER" option, otherwise type LOAD"" and press RETURN. Press PLAY on your cassette deck and the game will now load and run. Follow the on-screen prompts for in-game loading. VIRUS WARNING (applies to Atari ST and Commodore Amiga only) When you receive your Rodland disk, the write protect tab will be in the closed position. This is so the game can save your high scores. It is advisable for you to switch off your computer for at least 10 seconds before play so as to ensure that no virus is active in memory. Not following this procedure can lead to your Rodland disk becoming infected with a virus and thus corrupting it. The write protect tab can be set to the open position if you wish. This, however, will not allow the game to save the high scores but will protect your game against all virus attacks. LOADING PROBLEMS???? The utmost care is taken at all stages of manufacture of this product to ensure it reaches you in perfect condition. If you experience loading problems please first reset all your equipment, check connections and try to reload following the loading instructions relative to your machine. If you still experience difficulty please return only the disk or cassette to: Storm Customer Services, 50 Lombard Road, London, SW11 3SU. THE STORY SO FAR Tam and Rit live in a fairy village. Having led a happy life full of sticky cakes and endless parties, they find that something awful has happened overnight to their fellow inhabitants. They've turned nasty and captured their Mom and locked her in the top of the Maboots Tower. Luckily for Tama and Rit they've inherited the Rods of Sheesanomo from a village elder and some rainbow shoes from their Pop. Armed with these they can tackle the tower by wopping cuddly beings on the head with their rods and climbing ladders built with the help of their Rainbow Shoes. It's not easy though, when your former friends have some rather mean surprises in store for you! HOW TO PLAY The game consists of over 40 levels of cuddly-bashing action. You must work through each screen, wopping the nasties and collecting the flowers. Wop them often enough and you'll pick up a useful weapon, or just tickle them with the rod and see what happens. To get around the screen you must build ladders either up or down to collect the platforms. As soon as you build a second one, your first ladder will disappear. If you don't clear the screen of your opponents in time, the game will change to 'meany' mode where life will become far more difficult. Collecting all the flowers switches you into the EXTRA GAME. Here you can collect an extra life by picking up letters to form the word EXTRA. You can play 1 or 2 players, but 2 player games can only be started on the 1st screen. JOYSTICK CONTROLS WITHOUT fire button pressed:- WITH fire button pressed:- Climb up ladder Build ladder upwards Walk left Walk right Fire rod Fire rod left right Climb down ladder Build ladder downwards When holding an enemy with your magic rod, press the fire button to "wop" him on the ground. KEYBOARD CONTROLS C64/128 SPECTRUM ATARI ST AMIGA UP Up Arrow DOWN Down Arrow LEFT JOYSTICK Left Arrow RIGHT ONLY REDEFINE Right Arrow FIRE KEYS Shift, Alt, A or CTRL PAUSE H P Q RUN/STOP Esc INTRODUCING SOME OF THE CHARACTERS ... Bushies - they're just furry Sharks - don't be fooled by fakes their tears Polymorphs - these contain a Spuds - have a nasty habit hidden surprise of multiplying Bunnies - if they reach for the Starfish - they've got their own carrot it's time to version of an Australian clear off hobby Nessies - they've always got Blue Meanies - the name says it all! the munchies Wasps - see these and it's time to Tam Rit buzz off