THE SPECTRUM GAMES DATABASE FEUD PUBLISHER Bulldog (Mastertronic) AUTHOR YEAR 1987 CATEGORY Arcade Adventure Strategy CONTROLS Q: Up A: Down O: Left P: Right SPACE: Fire Kempston, Sinclair and cursor joysticks supported. INSTRUCTIONS Wander about picking up herbs (they change colour) for spells. Return to your cauldron to mix spells, then seek out your opponent and use the spells against him. INLAY CARD TEXT THE STORY "No one knows 'ow long they have been 'ere; even old Albert don't recall 'em comin' an' 'e reckons 'e might be over 'undred! We didn't mind when they kept themselves to themselves. I mean, all we wants is a bit o' piece an' quiet an' leave to go about our business. We're simple folk 'ere in Little Dullford and we can't be doin' with magic an' spells. I never did 'old with folk meddlin' in things best left alone. We'd see 'em o'course; in the forest pickin' toadstools an' suchlike, or p'raps one would pop into Tubby Hieke's shop for 'erbs an' stuff, but by an' large they left us normal folk alone, and that's 'ow we like it. They'd 'ad arguments before, we all know that. Well, readin' them magic books all day they can't be right in the 'ead can they? Anyway, two summers back, or maybe three (I remember because that was the year Albert's donkey died), old Leanoric (he's the older one I think), he turned 'is brother Learic into a frog! His own brother! but he turned 'im back after a week an' at least they didn't bother us. Two weeks back, all this changed; first the forest went quiet for a few days, not even a sparra' dared to make a sound. Then the noises began, first shoutin' then all manner o' bangs, explosions and things best not thought about. Yesterday, old Leanoric upped an' left an' moved to another 'ut on t'uther side o'village. Hieke (who knows 'em better'n most), reckons they's about to start a feudin' an' woe betide the poor soul who gets in their way. That as maybe but there's strange things afoot in this 'ere village an' no mistake. It don't take no fancy book learnin' to figger we ain't seen the last o'this, you mark my words." THE GAME You take the role of Learic and playing the game is simply a matter of moving through the kingdom collecting ingredients to make spells. You are able to mix these spells and use them against your opposing Wizard LEANORIC, but remember LEANORIC is doing the same and is out to destroy you. LOADING INSTRUCTIONS Type LOAD"" and press ENTER. CONTROLS Q - UP P - RIGHT A - DOWN SPACE - FIRE O - LEFT Kempston Joystick Interface Sinclair Joystick Interface Interface II Joystick Interface Cursor Joystick Interface HINTS Mixing Spells Stand above your own cooking pot. Press fire button and move joystick left and right to move the pages of the spell book. When the book is open to the required spell release the fire button. If you have both the ingredients, this is shown in red in the spell book, the spell will be mixed and you will be armed with it. Casting Spells To cast a spell you need to be armed with it. This is done at the mixing stage. Pressing the fire button will cast the spell. Some spells may be used only once whilst others may be used a number of times. Most spells act as necessary when cast, however some of the more destructive ones such as lightning and fireball will need some control to become effective. It is up to you to find out how to control your spells. Spells and their Ingredients SPELL INGREDIENTS 1. TELEPORT DANDYLION & BURDOCK 2. PROTECT PIPERWORK & RAGWORT 3. SPRITES SNAPDRAGON & TOADFLAX 4. ZOMBIE DEVILSBIT & BONES 5. SWIFT SPEEDWELL & MAD SAGE 6. FREEZE BIND WEED & BOG WEED 7. DOPPLEGANGER FOX GLOVE & CATSEAR 8. INVISIBLE CHONDRILLA & HEMLOCK 9. REVERSE THISTLE & SKULLCAP 10. HEAL BALM & FEVERFEW 11. FIREBALL DRAGONSTEETH & MOUSETAIL 12. LIGHTNING CUD WEED & KNAP WEED COLLECTING HERBS Just walk over herb. Successful picking of the herb will be shown on the spell book. HINT Compass points to Leanoric. CHEATS A map of the playing area (which wraps around on all four edges) was published in the June 1987 issue of YS, page 32. It also included the following tips from David McCandless: Always look for herbs which make up missile spells like Fireball, Lightning and Sprites as these are more effective. Once you've armed yourself with a spell, never leave the book open at the corresponding page as the spell will disappear if you do. Beware when entering the herb garden (bottom left on the map) as there is a guardian which chases you and drains your energy. To kill Leanoric quickly, simply arm yourself with three missile spells and wait by your cauldron. Leanoric will appear after a while, totally vulnerable to your spells. If you find that Leanoric has a herb before you, just move into a neighbouring screen and wait for a minute or two. Then re-enter the screen and the herb will be back again. Teleport - this spell will teleport from anywhere you like back to your cauldron; Protect - this one will make you invulnerable for a short while; Sprites - this is a missile spell; Zombie - this will create a slow moving zombie that'll follow you around. If Leanoric is on the screen the zombie will appear on top of him, draining his energy; Swift - this allows you to move at twice the speed for a short time; Freeze - if Leanoric is on the screen, this will stop him from moving; Doppleganger - will produce a replica of you which will divert Leanoric's attention while you do other things; Lightning - a missile spell; Invisible - makes you invisible; Reverse - will make Leanoric move in the opposite direction to the one he wants to; Heal - self-explanatory; Fireball - a missile spell. SEQUELS/PREQUELS None. SCORES RECEIVED Your Sinclair (issue 16, April 1987, p. 71): 8/10 "The game may appear rather slow... but the race for herbs soon becomes tense. A clever piece of arcade strategy, at a budget price, and that's feud for thought!" URL GENERAL FACTS NOTES