THE SPECTRUM GAMES DATABASE GHOSTS'n'GOBLINS PUBLISHER Elite AUTHOR Keith Burkhill YEAR 1986, re-released 1989 CATEGORIES Arcade Adventure CONTROLS Redefinable keyboard controls, Kempston, Cursor and Interface 2. INSTRUCTIONS A brave knight is just about to propose to his dusky eyed maiden, when out of a dark sky swoops a highly salivating demon. Before the knight can so much as re-buckle his armour, the horrible monster seizes the knights beloved and sweeps her off to its foul lair. Scampering across a scrolling landscape, he must make his way to the demon king's murky lair to rescue her, within a time limit. Section 1: Graveyard/wood Section 2: Ice palace/Ghost town Section 3:Monster's den/Catacombs Weapons available: lancd, sword, fireball. HINTS AND TIPS pokes: 33352,201 Infinite lives 33433,201 Hyperjumps 39857,135 } 39858,50 }--- Immunity (all 4 pokes) 39859,180 } 39860,191 } SEQUELS/PREQUELS Ghouls and Ghosts was the follow-up. SCORES RECEIVED CRASH issue 30, July 1986: use of computer 89% graphics 92% playability 95% getting started 91% addicitve qualities 96% value of money 93% OVERALL : 95% CRASH SMASH! Use of computer: your character can blend into the background, but neatly done nethertheless. Graphics: good animation, faithful to the original within the spectrums limitations. Sound: more of it would have gone down well. Skill levels: 1 Screens: scrolling playing area. Snapshot : available at ftp.nvg.unit.no/pub/spectrum/snaps General facts: A classic of its kind. Very playable and addictive. Coverted from Capcom coin-op. GENERAL FACTS NOTES