KRAKOUT - GREMLIN GRAPHICS SOFTWARE LTD Welcome to the ultimate challenge! A two way test of skill and nerve - can you out manoeuvre the awesome ogre and blast a path through the myriad of colourful bricks? Are your reflexes adept enough to retrieve the speeding missile, deflected from its block shattering journey or regurgitated contemptuously from the ogre's mouth? KRAKOUT PLAYING INSTRUCTIONS Keyboard P Up L Down Space Fire 1 Pause on/off Joystick - Compatible with Interface II, Kempston, Cursor Joystick. Note: If you own a Spectrum +2 and wish to use the built in joystick socket, select 'Interface II'. Some bricks when hit will roll over. These are bonuses. The ball must hit this brick to receive the bonus. BONUSES ARE G Glue: The Ball sticks to the bat. B Bomb: There is a massive explosion destroying adjacent blocks. S Shield: Makes a barrier appear behind you. M Missile: Gives you one missile to fire. Bat Slow down: Slows the ball down slightly. x2 Times two: Doubles scoring. D Double bat: Gives you another bat in front of your present bat. This gives some protection against Aliens. X Extra man: Gives you an extra live. E Expand: Makes your bat expand. You will enter the options page when starting the game. You may also enter the options page after each screen by pressing the space bar during a screen. The options page is used to adjust your controls. OPTIONS ARE You may play with the bat on the left or right hand side of the screen. Sound effects ON/OFF. * Ball speed 1 - 6 (1=Slow 6=Fast) as above * Load new data from disk. * Load new data from tape. * Bat type can be inertia or dual speed * Inertia bat can be speeds 1 - 9 (Slow - Fast) Joystick right to alter numbers. * Dual speed bat has a normal speed and then a different speed. When fire button is pressed 1 - 9 (Slow - Fast). Pressin Q will exit the screen. Aliens have varying effects Example: Give you two balls Freeze your bat Eat the ball Bomb bricks etc. HOW TO LOAD Type LOAD "" and press ENTER. Press PLAY on the cassette recorder, the program will load and run automatically. PROGRAMMED BY Greg Holmes Andy Green Chris Shrigley Shaun Hollingworth Peter Harrap Colin Dooley Chris Kerry GAME DESIGN BY Rob Toone GRAPHIX Steve Kerry Terry Lloyd Gremlin Graphics Software Ltd. Alpha House, 10 Carver Street, Sheffield S1 4FS. (c) 1987. All rights reserved. Unauthorised copying, lending or resale by any means strictly prohibited.