Monty's Honey Run ================= Monty bought a Honey Shop on the edge of town. One day he heard a loud buzzing noise then the door burst open and giant bees flew into the shop and stole all the honey pots from the shelves. He ran after them but fell down a hole ... Lost and alone ... Monty needs your help. It's up to you to guide Monty and collect all the honey pots as he explores deep caves and humid jungles, crystal mines and even the dreaded Hive in an attempt to return them to the shop. INSTRUCTIONS Help Monty in his quest to reclaim his stolen honey pots and re-open his shop. He must get all of the pots back if his business is to be successful so make sure to search high and low for them and don't return home until you have them all! During the game you will pass through many different areas in your quest to find Monty's stolen property. Some areas may seem impassable on your first visit. It is imporant to look carefully in each location to find items that may help you to progress. Many sections in the game cannot be passed until you have first collected the correct object. Just because an area was a dead end the first time you entered, or a dangerous adversary was blocking the path, a newly collected item may help you to pass through on your return. It's wise to retrace your steps and check all possible areas once you find a new object. Make sure to collect all the honey pots on your journey back to your shop. You cannot re-open without them so leave no pot behind! When you reach the final area you must figure out a way to put a stop to the buzzing menace that is preventing you from re-opening your business once and for all. After this Monty can enjoy a relaxed retirement as the boss of the best honey shop around. Who knows, if he sells enough honey he may even be able to afford to take that trip to Egypt that he's always dreamed of... CONTROLS At the title screen you can select Keyboard, Kempston or Sinclair Joystick as your control method. The Keyboard controls are listed below the options. Once you make your choice you will be taken to an intro screen. From here, press S to start the game. An AGD Game by Andy Johns 2017 Formats tested as working with popular emulators Compatible with 128k upwards (Uses AY sound) Spectaculator 8 : .Z80 .szx .sna .tap (with loading screen) Fuse : .sna (shows an error but still works) .szx .tap (with loading screen) .z80 Specemu : .sna .szx .tap (with loading screen) .z80 Speccy 4.1 .sna .z80 Created using AGD 4.6a by Jonathan Cauldwell, thanks for creating such a fun system. Thanks to David Burton for teaching me about nested if statements and the hell they can create and to Chris Flynn and Duncan Edwards for the helping out create the various formats. Special thanks to P Harrap and Gremlin Graphics for creating such a cool game character. Please keep this read me with any copy of the game for credits. v1.0 Released v1.1 Fixed bug in platforms where sprites seemed to get out of sync if a snapshot was made. platforms now a single sprite : Thankyou Andre!! Updated the plaform sprite cleaned up the hive Added colour to the intro screen Added Kempston and Sinclair Joystick support v1.2 Added TZX and SNA formats v1.3 Fixing the 1.16 Bug actually caused a second issue which unfortunately meant you couldnt finish the game. This is now fixed I also took the opportunity to fix a few screen issues. v1.4 Fixed killing the bees on the rooftop when you get the bugspray Tweaked the look of a few screens to freshen it up v1.5 Fixed a memory corruption issue. Added beeper sounds instead of AY. You now MUST collect all pots to finish the game v1.6 New version added to the zip which features AY music (128k hardware only)