Phantomas Tales #1: Marsport Plot For centuries, rumours about a secret, mythical and mysterious civilization have travelled across the open wide space. Such civilization, inhabiting the dark and dangerous deepest caves from Mars, is dedicated to treasure tons of cubic gold, the finest and purest in the Universe. Nobody has ever seen them, but nobody will deny their existence. They simply “are”, but you just “can’t see them”. For years, Phantomas has been tracing such mysterious civilization. Since he decided to give up his life of steal and robbery that he was designed for, after rebelling against his very own and deepest roots, he just wanted to build a place to live and rest forever, far away, on the planet Novgorod, between the basaltic mountains of Ngailhadam and the mercury rivers Hyarespone and Mithralaigáhn. Something that ambitious could only be taken care using the expensive cubic gold from Mars. It would be the last raid for Phantomas, before retiring to have his well-deserved rest after freeing the Universe from the dark conspirators from Andromeda. Almost by chance, Phantomas discovered an intercommunication while he was searching a piece of terrain in the surface of Mars. Laboriously tracing such signal, he could find its origin and discover, full of joy, the whereabouts of one of the mines where the cubic gold was extracted by the legendary unknown civilization. The game You control Phantomas. Your goal is getting 20 cubic gold canisters from the secret mines and the chemical mineral extraction plant. Avoid acid wells, rock triturators, extraction robots and some horrible miners from the Kahfre race. As usual, Phantomas can run left or right and make two kinds of jumps: HIGH jump and LONG jump. You have to master the use of both to success. Besides the 20 cubic gold ganisters, we’ll find battery power-ups. Use them wisely, they will come in handy as you progress in the game! FX Double Version ZX Spectrum users have two different versions of this game with different features. 128K users will have AY music and SFX, and the intro comic. 48K users have a different set of graphics and beeper sound. FX Red Sky This game was coded for the only purpose of having a videogame with red background. Sure, we promise. Loading instructions Amstrad CPC disk 1.Put the disk in the drive. 2.Type run”tales1 y hit ENTER. The game will load automaticly. Amstrad CPC tape 1.If you are using a disk-based CPC, write |tape and press ENTER 2.type run” and hit ENTER. Press PLAY on tape and the game will load automaticly. ZX Spectrum 48/+ 1.Type LOAD “” and press ENTER. 2.Press PLAY on tape and the game will load automaticly. ZX Spectrum 128/+2/+2A/+2B/+3 1.To load the 128K version, select “Loader” in the menu and press ENTER. Press PLAY on tape and the game will load automaticly. 2.To load the 48K version, select “48 BASIC” in the menu. press ENTER, and follow the instructions for ZX Spectrum 48/+.