TURBO GIRL / TURBO BIKE
=======================

PLOT

Turbo Bike, renowned throughout the entire Galaxy, Lieutenant Girl of the
Immediate Operation Corps of the Korg Army, has been chosen to fulfill a
sucide mission: three "Elders" (Strange Cybernetic Beings) are intercepting
the provisions of the Colony with the help of an army of robot-ships. They
must be destroyed.


AIM

Get through the different phases, avoid being destroyed by the robot-ships
and do away with "Elder" that guards each of the phases.


PHASES

The game is made up of three different phases, and each phase is divided 
into several parts which will allow you to start at the end of the last 
one you have completed if you are knocked down.

PHASE 1 - It takes place aboard a semi-abandoned Space Station. You must 
cross through the labyrinth of tubes that make up the Station, avoiding
collision or falling thhrough the gaps in the structure, which would make
you disappear into open space. Careful with the meteorites.

PHASE 2 - Cross over the huge, long bridge that joins the Space Station to
the surface of the planet. It is a very ancient and unsafe bridge. There 
are parts taht cave-in upon contact, so you have to ride very carefully.

PHASE 3 - The last of the Elders hides away in the desert. It is a 
calcinated desert of scorching winds carrying a great amount of debris.
Numerous enemies lie hidden throughout.


ENEMIES

You will encounter many enemy ships on your way. They all fly above ground 
level, so you will not collide unless your motorcycle jumps at the wrong 
time, but you will have to avoid their shots.

1. KNOCKEES: Lightweight, swift, specially designed to fly within the 
labyrinth of tubes.

2. METEORITES: Collision with them causes death. Many of them fall around 
the Space Station.

3. TROMPOES: Sentinels that rotate about with quick and unpredictable 
movements.

4. CROTAS: They are small and move at a great speed.

5. SHRUBS: Carried by the windstorms, their contact is lethal.

6. ITRONES: Prepared for combat, and specially designed for desert lands.


HELPFUL TIPS

When you combat against the guardian Elder in each phase, observe the 
energy indicators on the right. They will drop when you shoot him in his 
weak spot with your laser.


LIVES AND ENERGY

You start out with 6 lives, and an extra one every 5000 points. The energy
marks on the left indicate the loss of a life every time you are shot.


CONTROLS

Redefinable keys. If you use a joystick, in order to jump you must press 
SPACE or whichever key you have defined.


PREDEFINED KEYS

		SP		AM		MSX
UP		Q		Q		Q
DOWN		A		A		A
LEFT		O		O		O
RIGHT		CAPITALS	CTRL		SHIFT
JUMP		SPACE		SPACE		SPACE
PAUSE		0		0		0
END		1		1		1


LOADING INSTRUCTIONS

Type LOAD "" then press ENTER. Press PLAY on the cassette.


© Alternative Software Limited 1989

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