by Alfonso Azpiri, Enrique Cervera Mateu, Nigel Fletcher
Dinamic Software
Crash Issue 35, Dec 1986   page(s) 34,35

Producer: Codemasters
Retail Price: £1.99

Phantomas' task in this game is to hunt out a millionaire's mansion and plunder to his heart's content. But before he can indulge in this financial fantasy he must face many dangers and, solve the odd riddle or two.

All these weird and wonderful creatures must be avoided because they sap Phantomas' essential life energy. And as he only gets one life you must ensure that this energy doesn't go down to zero or the game will be prematurely ended. Phantomas's life force is indicated by a coloured bar at the bottom of the main screen.

There are 36 levers on the planet Earth-Gamma. Each of these levers must be triggered. These levers are scattered throughout the labyrinth and Phantomas must switch them by jumping into them. Most of the levers are p protected by the moving nasties. Some of the other levers however, take some hunting for. Rides in helicopters and space rockets are just some of the ways Phantomas can be transported to these remote areas. Some of these locations are rigged with traps, like the huge rampaging boulder he meets after the helicopter ride. When Phantomas triggers this switch it releases a huge boulder which will crush the poor pilferer unless you're quick on those running keys and can get him successfully out of the screen. Once all 36 levers have been switched an alarm bell will sound Phantomas will get a big strong box (presumably to carry his treasures in) and secret doors will open.


Control keys: definable
Joystick: Kempston, Interface II, Cursor
Keyboard play: probably easier
Use of colour: rather jolly
Graphics: rather flicker in places
Sound: A really good un-Spectrumy tune at the beginning. Basic sound effects throughout
Skill levels: one
Screens: 80 separate rooms

Phantoms, is lots of fun to play and quite addictive for a short while. It is very well presented and includes lots of well designed features; such as the tune at the beginning and all the little animated objects like the coat hangers and radar towers. Phantomas is very colourful and contains loads of little but detailed characters - the clouds are very good. Even though Phantomas is another in the massive group of arcade/adventures I found it a great little game.

Another Aardvark from CODEMASTERS and his time it's a goo one (horay!). Controlling your bloke can be a little confusing at first as there are two types of jump which are virtually identical. The graphics are small and undetailed but they are adequate. The sound on the other hand is very good, there is a lovely tune on the title screen and many admirable effects during the game. This isn't at all a bad given the price; recommended.

Help! Not another platform game! I seem to have done almost nothing this month except review this sort of thing. And it's getting to me. Phantomas isn't the worst of the lot though. The graphics are quite good, if very similar to its predecessors, and I enjoyed playing it to an extent. Platform games have never really appealed to me, but I think that Phantomas is a reasonable version on a far too old theme.

Use of Computer: 66%
Graphics: 66%
Playability: 61%
Getting Started: 64%
Addictive Qualities: 62%
Value for Money: 70%
Overall: 64%

Summary: General Rating: Indifferent little aardvark.

Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB