BMX Simulator

by David Whittaker, James Wilson, Tim Miller
Code Masters Ltd
Crash Issue 37, Feb 1987   page(s) 126

Producer: Code Masters
Retail Price: £1.99
Author: Tim Miller

All the excitement of hurtling round on a BMX bike is brought into your living room by this latest offering from CODE MASTERS, the new budget specialists. This is a conversion of the Commodore game written by one of the company's founders, Richard Darling.

A maze of oil cans, tyres and planks is viewed from above as two bikes hurtle around its tortuous twists and turns. Each race consists of three laps of the course, which must be completed within a time limit. There are three controls, left, right and pedal. There are seven different courses in total, though you may choose to only play over some of them.

Hitting obstacles sends the hapless cyclist hurtling over the handlebars. The poor chap then wastes precious time mounting up and pedalling off. If the two bikes collide, then the slower rider is thrown off.

The contest takes place against the computer or another player. In two-player mode if both players get round within the qualifying time, they progress together to the next race. If only one rider makes it, he takes on a computer opponent for the remaining rounds. Some corners are banked, and the riders can use these to help get round the bends. Turning becomes more difficult as speed increases.

Score depends on the time remaining at the end of a race. This accumulates from round to round to give the final score. If there is a closely contested finish, a replay option can be selected and the race seen again in all its glory - even running the really exciting bits in slow motion!


Control keys: definable - left, right, accelerate
Joystick: Kempston, Cursor, Interface 2
Use of colour: drab and uninspiring
Graphics: good courses, shame about the cycles
Sound: neat tune, but sparse and inappropriate effects
Skill levels: one
Screens: seven

Sorry, but I don't really see the point in this. It's a boring game about a sport that went underground years ago. The only pleasure that I derived from this was watching the players fall off their bikes - they fly and bounce quite well. Other than this BMX Simulator was a bit of a dead loss for me. There is a large amount of luck involved, and I never really left like I was in control. There are plenty of good budget games around at the moment: I'd fork out for one of those and stay away from this if I was you.

MASTERTRONIC continue on their road to success. BMX Simulator is a very polished bit of software, with many options and superb presentation. Even though the graphics are mainly two-colour, they give an excellent impression of 3D. The title tune contains some good noises, but they lack any co-ordination. Keyboard controls are kept very simple and very responsive. This is great fun to play, and perfectly priced at £1.99.

The screen shots on the back of the package aren't particularly inspiring, and the tune on the title screen has neat beats and things, but in completely the wrong places! Nevertheless, urged on by the cries of fellow reviewers I went on, and WOW! - I was stunned. The idea is very simple, but the game is really quite playable. The screen shots on the inlay don't do any justice to the detail of the graphics. CODE MASTERS have made quite a good job of this one - recommended.

Presentation: 70%
Graphics: 64%
Playability: 62%
Addictive Qualities: 58%
Value for Money: 70%
Overall: 63%

Summary: General Rating: Fun at first, but unlikely to appeal for long.

Transcript by Chris Bourne

Crash Issue 47, Dec 1987   page(s) 101

Run it again and again and again - there's nothing like a good race game. You can always beat that world record just once more, as DOMINIC HANDY and MIKE DUNN discover when they go into...

BMX Simulator
Code Masters

63% Issue 37

MIKE: Take to the saddle of your BMX in BMX Simulator, the creation of well-known programmer and software publisher Richard Darling. It's a simple game, not requiring any real thought on the player's part - you just have to get around the course without hitting an assortment of planks, tyres and oil cans. But it's not the most mentally stimulating game ever, or especially addictive either!

DOMINIC: The graphics may be fairly attractive, but there's no hiding the lack of actual gameplay. Simple stuff at a simple price.

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Overall (Mike Dunn): 39%
Overall (Dominic Handy): 39%

Transcript by Chris Bourne

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