Alien


by John Heap, Paul Clansey, Stephen Frankfurt, Philip Gips
Mind Games
1984
Your Spectrum Issue 13, Apr 1985   page(s) 49

Dave: Alien is like no other game I've ever seen! You get to play the commander of the space ship Nostromo which has been invaded by 'you know who'.

As commander, you have to realise that the crew have their own ideas (that is, they're terrified!) and won't necessarily obey all orders. Also, if you've seen the film, you won't be surprised to find out that one of the crew is a 'company' android.

The control panel consists of a plan view of the decks of the ship - only one screen at a time - and you're provided with a list of options down the right-hand side; these options change depending on the situation. All action takes place in real-time, so once an order's given, you're free to go and 'talk' to someone else while it's carried out.

All in all, a very different, and difficult strategy game that takes some time to get into but is well worth the effort. Remember in your bedroom, everyone can hear you scream - so keep it down a bit! 4/5 HIT

Ross: Very much an adventure game, but one that uses graphics to show what's going on and a joystick to investigate the action. But don't blink - one second, I was closing in on the Alien, the next all my crew were dead! Certainly worth a look. 3/5 HIT

Roger: Once I got the 'ang of what was going on, it was great. In space, you can hear me screaming for more! 5/5 HIT


Dave: 4/5
Ross: 3/5
Roger: 4/5

Transcript by Chris Bourne

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