Bruce Lee


by Ocean Software Ltd, L.T. Software, F. David Thorpe
US Gold Ltd
1984
Your Spectrum Issue 14, May 1985   page(s) 48

Dave: Clever these Chinese - coming up with an original idea for a platform game that doesn't involve mines and has more to it than just leaping about from ladder to level. Actually, it's not Chinese at all, but it is about Bruce Lee, so that's close enough. You play Bruce, out to destroy the Evil Wizard and gain immortality and infinite wealth.

You have to face up to all the hazards of going into another man's castle, like landmines and electric bolts, before coming face to face with little Ninjas (who he? Ed) and a distinctly off colour Green Yamo, laying into you with fists and feet flying. You can return the compliment, as well as ducking down to avoid trouble. In each room you'll find a number of lanterns: collect enough of them and a passageway will open allowing you to creep up on the Evil Wiz. But you've got to Kung Fu your way through 20 rooms before meeting him head on.

The problem is, it's just too easy - I'm no black belt but I beat the game on only my fifth attempt. There is an option to play against an opponent which will keep competitive cowards happy but in the end you'll probably long for a bit of real physical contact. 3/5 HIT

Ross: This can't compete with the typical Chinese take-away - it left me with an empty feeling but not wanting more. 2/5 HIT

Roger: Grasshopper say, knee in groin better than poke in pocket by this oriental offering. More chop-suey than Kung Fu. 2/5 MISS


Dave: 3.5/5
Ross: 2/5
Roger: 2/5

Transcript by Chris Bourne

Your Sinclair - Article Re-review Issue 53, May 1990   page(s) 27

Bruce Lee comes from roughly the same era as Fist, but shows its age rather more severely. Apart from just beating people up, Bruce has to dash about collecting lamps and avoiding being killed by various hazards. The game takes place in a multi-screen fortress, the object being to destroy a wizard on the last screen.

Unfortunately the available moves are restricted to punching and kicking, so it's hardly a proper beat-'em-up at all. The graphics are rubbish, with miniscule characters and clumsy scenery. There's virtually no feeling of pain at all, which is surely essential in a beat-'em-up. And worst of all it's far too easy.

Despite these complaints, Bruce Lee is a bit on the historical side (what with being the first collect-and beat-'em-up combined), so one shouldn't be too hard on it.


Inscrutability: 87%
Wince Factor: 32%
Versatitlity: 36%
Eastern Promise: 48%
Overall: 44%

Transcript by Chris Bourne

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