Super Tank


by Optimus Software: Jason Falcus, Adrian Ludley, Lyndon Sharp
Code Masters Ltd
1989
Your Sinclair Issue 52, April 1990   page(s) 44

It has to be said - CodeMasters have been prett busy lately. Virtually every cheapie this month seems to have come from their Warwick gamelabs, but I don't think any are as good as this. It's a simple enough game. You find yourself (it says here) in the driving seat of NATO's latest and most sophisticated tank, and you got to destory anything that comes in your way. Control is hard at first - Left and Right turn the tank, Up moves it forward - and the gun emplacements are quick off the mark. But if you get used to it, you become determined to outwit the snivelling little gits holed up in them, and there's often a really clever way of doing it. Strategic thinking is just as important as speed of reaction here, and the whole caboodle scrolls smoothly in eight satisfying directions. Apparently you eventually get to see the battle from the tank's eye view (the initial view is from above) but I haven't got that far yet, and to be honest can't see how I'll manage it. "Eight incredible war zones!!" the packaging screams, but I'm afraid I'll just have to take their word for it. Still, this is diverting stuff, based on two billion other games but definitely worth a shufti all the same.


Overall: 82%

Transcript by Chris Bourne

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