Popeye


by Don Priestley
DK'Tronics Ltd
1985
Sinclair User Issue 43, Oct 1985   page(s) 23

Publisher: DK Tronics
Price: £6.95
Memory: 48K
Joystick: Any

Help Popeye save Olive! Olive Oyl stands at her window waiting for her man to bring her hearts. Mean- while the massive frame of Bluto thunders across the screen as he lies in wait for Popeye.

The essence of Popeye is to find all the hearts and return them to Olive before her lovemeter runs out. He must also collect spinach cans, keys and an assortment of objects to aid him during his journey.

Spinach is the only way to revive Popeye following a blow from Bluto, vultures, witches on broomsticks and so on. Keys are needed to gain access to the chambers and rooms where more objects and obstacles lie.

To reach the various objects Popeye can jump, climb up and down ropes and hitch lifts. Be bold and adventurous and you will be rewarded with even more locations to explore.

At first the game is tedious. Popeye is so slow in response to your commands that he is mowed down even as he is recovering from a blow. Once you have adjusted to the slightly slow reactions and cracked the correct sequence to avoid Bluto, you can really start getting into the game.

The graphics are excellent and very large. Popeye, Olive Oyl and Bluto are all perfect reproductions of the famous cartoon characters.


Overall: 4/5

Transcript by Chris Bourne

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